Map Name:   Dropped in it ...
Map Author: Stephen Foster
E-mail:     sfoster@om.com.au
Map Editor: Cavedog
Map size:   10 x 10
Memory:     16Mb
File Size (zipped):   1.05Mb
File Size (unzipped): 1.03Mb
Starting positions:   4 players, but is optimised for 2 players.
How to use this file: This map is in .ufo format. Unzip the .zip file into your CAVEDOG\totala folder. The map will then appear in your Skirmish and Multiplayer map selection screen.

Map Description: Just great...! The dropship has dropped you in a Core recycler, nowhere near the correct coordinates. All you know is that you can hear another Commander nano lathing and you have not even begun. Better show the other commander the sharp end of your disintegrator gun.

Hints for Cavedog Editor:
1. Make sure you put the features in the map section of the mission tab (green X next to map.) If you do not, the features on your map will not show up on all the different Schemas. The features will have a red outline if they are not in the map section.
2. Cavedog recommends that you put tiles all over the map, including past the right and bottom dotted lines that do not show up when you play the game. I think you should also extend walls etc., that would normally end on the dotted line. After playtesting high walls, I noticed tanks climbing walls that were meant to block them on the bottom edge of the map. I then extended the walls past the dotted lines and the tanks were blocked.
3. You get some interesting changes to altitude, when holding the "shift" key and using the "Map Tool" altitude adjuster. WARNING: Do not test this on an unsaved map...
4. Save your map then use the "Optimize Map" under the mission menu. This can decrease the size of your map, but check your map after this to see if any tiles are missing.

WishList: UNDO BUTTON.

This is my second map, so email me with any tips, questions, or comments:-)